3D Artist


I was born and raised in Paris, France. I moved to Vancouver, Canada at the age of 19.  I started my professional career as a builder in the custom car industry. 14 years later, I was inspired by my brother, Eric HP Wong and his work in the movie industry. It made me want to become a 3D artist. Not long after, I decided to go to Vancouver Film School to pursue my new career.  I graduated in 2006 with a diploma in 3D Animation and Visual Effects.  


 I have now been in the gaming industry for  more than 13years.  Within those years, I've had the privilege to work  on projects like Max Payne 3, Sleeping Dogs, Tomb Raider, FIFA Soccer 12, Assassin's Creed lll, Stanley's Game Seven, Storm Hawks, Gears of war 4 and 5, and now  on the Marvel's avengers game as the Studio art manager at Roarty digital inc.  

I am also involve with numerous other projects too. 


I am currently updating my site with projects that i was involved with which has been recently released. 

Please stay tuned  for updates!